![]() Major thanks to XeoNovaDan for direct code contributions. ![]() I prioritise by popular and easy-to-do -) This mod is optional but recommended (by the CCL modding team. ![]() More options are planned, leave me a comment with your ideas. Pick the stuff and quality for the item you wish to spawn.Īll settings that influence gameplay are optional and can be configured or turned off. Remove the 6 second cooldown for uploading a mod.Don't interact with animals just before their naptime.Don't smelt rockets by default, or destroy orbital weapons by default.Confirmation before embarking if currently viewed colonist is not one you selected (AKA "I noticed you rolled fifty colonists on a naked brutality start but the one you just rolled isn't the one you're about the start the game with.Show who wants to sleep with who on beds.Changing this setting requires a restart. Want a laid back game? Set it lower! Want randomness? Custom upper and lower retreat ranges! Extend the time before you get kicked out of caravan mapsīecause sometimes you need more time. Want a bigger challenge? Up the threshold or turn off fleeing entirely. Change the threshold at which pawns retreat No more! Extend the time for pawns to undraft themselvesĮver had colonists auto undraft themselves while positioning them? Not anymore. Basic Description This is a basic set of functions which modders can use to enhance their RimWorld mods. Mod Suggestions for Alternative CCL Vanilla Tweak To be more precise, the machine will not use any power when not in use tweak that I find should be in the game itself. The game gives up on sending you manhunter packs once you reach a certain size. Main features include: Bugfixes for vanilla issuesĬats in vanilla can't hunt due to a bug. 4M Mehni's Misc ModificationsĪdds various settings to customise your RimWorld experience. Now absolutely chockful with a lot more QoL and minor tweaks.
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